Recently, Not token has led a strong rebound in the market and has become a bright new star in the field of chain games. During the New York trading session this Friday, the Not token of the Tap-Earn blockchain game sector saw a particularly significant increase, soaring by 20%, demonstrating its strong market influence and potential.

Following closely behind is TON, which is also a hot blockchain game pioneer on Telegram and has also performed impressively. The explosive growth of Not and TON not only highlights the huge charm of the blockchain game industry, but also brings new vitality to the entire cryptocurrency ecosystem.

In addition to price performance, Not has also led a new wave of Web 3 games. These games based on Telegram and Solana have attracted a large number of users' attention and participation with their unique gameplay and reward mechanisms. Users can get token rewards through simple tasks such as subscribing to YouTube channels, and then trade and exchange them in the TON ecosystem.

It is worth mentioning that games based on Telegram have achieved great success. Among the top five TG channels in the world, three are related to money-making games, such as HMSTR, TAPS and NOT. These games not only provide entertainment value, but also allow users to obtain tangible financial returns while enjoying the games.

Hamster Kombat is a typical example. In less than 100 days, it has attracted more than 144 million players, fully demonstrating the huge appeal and potential of Tap-to-Earn crypto games. This simple and fun way of playing is considered an important catalyst for attracting billions of users to join Web 3.

Tap-to-Earn crypto tokens are expected to be more successful than Meme tokens. Meme tokens need new mechanisms and gameplay to maintain their appeal, while Tap-to-Earn has won the love and pursuit of users with its unique reward mechanism and social attributes.

A report by Bloomberg also pointed out that NOT is an emerging "killer application" with huge market potential and user base. These games can not only attract new users to join the world of cryptocurrency, but also provide them with a variety of services such as staking, exchange, and trading, further expanding the boundaries of the entire ecosystem.

As more and more click games emerge on the TON network, the network effect has become more and more obvious. Artemis data shows that in the first half of June, the TON network has surpassed the Ethereum network in terms of daily active users, demonstrating its strong competitiveness and appeal.

In the future, we have reason to believe that with the continuous advancement of technology and the continuous maturity of the market, Tap-to-Earn crypto games will continue to lead a new wave in the field of cryptocurrency. The rise of tokens such as Not will also bring more opportunities to the entire ecosystem.

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