According to Cointelegraph, the blockchain gaming industry is expected to face significant challenges by 2025. Tobin Kuo, CEO of Seraph, a blockchain gaming company, highlighted the need to sustain player engagement, adopt new technologies, and build sustainable in-game economies as critical hurdles for GameFi's viability. Kuo noted that over 60% of players disengage from Web3 games within 30 days, attributing this to a lack of long-term incentives and inadequate gameplay mechanics. He emphasized the importance of player-centric design, immersive storytelling, and skill-based rewards over trend-based attention models.

Kuo also pointed out the necessity of integrating new technologies, such as generative AI, to enhance player experiences. He mentioned that GameFi projects not embracing emerging technologies often see a 30%-40% drop in player retention compared to those that do. A survey of Web3 gaming professionals identified the most significant negative impacts on the GameFi sector in 2024, with unstable in-game economies being a leading cause of project insolvency. Kuo suggested that sustainable token models, dynamic loot distribution, staking-based rewards, and player-controlled economies through decentralized autonomous organizations (DAOs) could become best practices for GameFi development.

The Blockchain Game Alliance (BGA) released its 2024 State of the Industry Report, polling 623 Web3 gaming professionals. The report revealed that 53% of respondents identified poor user experience (UX) and complex user interfaces (UI) as major challenges in onboarding new players to Web3 games. An earlier BGA report indicated that 10% of users were deterred from Web3 gaming due to the complexities of setting up a crypto wallet. During a panel at the Blockchain Futurist Conference, Long Do, CEO of Anomaly Games, suggested that abstracting blockchain features to make them less visible to players could drive adoption. The BGA’s report also showed that 33% of respondents cited poor gameplay experiences as a top challenge in the industry.

A OnePoll survey conducted earlier in 2024, involving over 2,000 adults, found that a majority of gamers were unaware of blockchain gaming. According to the survey, 52% of respondents did not know what blockchain games are, while another 32% had heard of them but never played one. These findings underscore the need for the blockchain gaming industry to address user experience and awareness issues to foster growth and adoption.