Original | Odaily Planet Daily
Author | Asher
After much anticipation and delay, the second chapter of Pixels was officially launched this morning. As the blockchain game with the most daily active users in the Ron ecosystem, when the news of the second chapter was released, the domestic and overseas communities instantly became lively, discussing the latest gold-making strategies to win at the starting line. However, as users continue to experience it, the community atmosphere is full of resentment:
"The design is a bit inhuman. The task board is at home, but you have to run out to the store to buy things. How can you play with people?"
"Originally, the more levels of materials there are, the more space they take up in the backpack, but each space has been changed to hold a maximum of 99 items. My backpack is full without me doing anything. How can I play? Do I have to keep running around?"
"Except for cotton, the other materials that were directly stockpiled are almost gone, and those who stockpile goods are losing money."
"I spent a lot of gold coins to clear the task board, but the rewards for several tasks were only 0.2 or 0.25 coins. Why are the rewards getting smaller and smaller? Didn't they say that a lot of machine numbers were cleared?"
……
Although the team repeatedly emphasized in AMA that a lot of effort was put into the second chapter, judging from the current community feedback, most real players are very dissatisfied, as the game has undergone major changes and has little benefit. Below, Odaily Planet Daily analyzes the second chapter of Pixels based on practical experience, community feedback, etc.
Introduction
Image source: Official Twitter
Pixels is a 2021 metaverse farming game that recreates the atmosphere of classic 16-bit role-playing adventures, allowing players to navigate a pixel art world, interact with each other, cultivate the land, play mini-games, and earn token rewards. It also allows holders of select NFT Profile Picture (PFP) collectibles to use their owned avatars in the game.
In terms of financing, Pixels has completed secondary financing, namely:
On February 11, 2022, it announced the completion of a US$2.4 million seed round of financing, led by Animoca Brands and PKO Investments, with participation from OpenSea, Untapped Capital and Leonis Capital;
On February 8, 2024, it announced the completion of a US$4.8 million strategic round of financing.
In addition, Pixels has been launched on Binance at 08:00 on February 9, 2024 (UTC+ 8) for mining, which will last for 10 days, and will be available for trading at 18:00 on February 19, 2024 (UTC+ 8).
Chapter 2 Summary of Changes
Big change 1: New skills merged with existing skills
Stoneshaping and Metalworking have been added to the skills, the upgrade curve has been adjusted, and the experience points between levels have been changed. In addition, multiple skills in the first chapter have been merged, namely: Farming, Forestry, Cooking, Mining, Woodwork, Animal Care, Business, and Exploration.
Pixels Chapter 2 Skills List
The materials that each skill can produce, the current market price, the revenue, etc. can be viewed in "Resources" and "Crafting" in pixels.tips.
pixels.tips
Big Change 2: The quest board is now in the player’s own Speck
After entering "My Speck", enter the main room shown in the picture below and click "Infinifunnel" to view the task board
According to community feedback, the token rewards in the mission board are significantly less than those in the first chapter, and there are multiple instances of Pixels token rewards with decimal points such as 0.2, 0.25, and 0.5.
Latest Task Board
Big Change 3: Both Speck and the main room can be upgraded (initially upgrades cost coins, then cost Pixels tokens)
Speck upgrade: Click Home in Speck, then click "Upgrade" to upgrade;
Main room upgrade: After entering the room, click "House Manager" and then click "Upgrade" to upgrade.
Big change 4: The time for planting crops is greatly reduced and only one person can plant on each piece of land at the same time. Trees can be purchased from the store and planted on Speck and the planting time is greatly reduced.
On the one hand, as shown, each piece of land can only be planted by one person at a time. And, it is worth noting that the corresponding skill level must be met to plant the corresponding plants (see the table below for the corresponding relationship).
On the other hand, as shown in the image below, trees are no longer rare, and can be purchased from the store and planted on Speck with significantly reduced planting time.
In addition, the backpack has been increased to 12 slots, the upper limit of a single slot has been reduced to 99, and energy can be restored by sleeping in the main room.
For more game strategy content, Odaily Planet Daily will share the actual strategies with you as soon as they are effective.
Team Feedback
This time, the second chapter version was upgraded, and domestic and foreign communities posted various complaints on social media. Luke, the founder of Pixels, posted on the X platform that the feedback on the energy consumption being too fast and the token rewards being too little has been recorded, and the second chapter hopes that real users will get more rewards. Therefore, the team is willing to try to update the version tomorrow to change the token rewards, and continue to adjust in the next few weeks to ensure the benefits of real users.
Pixels founder Luke responds to community feedback
summary
In general, the long-awaited Chapter 2 not only did not bring any new gameplay innovations, but also did not bring as much revenue as Chapter 1. The server congestion also shows that the current enthusiasm of users who continue to experience Chapter 2 is not high enough (there are only 8 crowded channels).
Server congestion
While founder Luke promised to ensure real user benefits in multiple AMAs, despite banning many robots, real user benefits have not increased but decreased. At the same time, the guild fragments that the team has always emphasized have failed to bring more benefits to players, which is indeed disappointing to loyal players. The only consolation is that the team responded quickly and positively to the negative feedback from the community and expressed its willingness to make immediate improvements and continuous optimizations. So, are you looking forward to the team's subsequent updates to Chapter 2?