World PVP is an interesting launch pad on base. Putting aside the multiple increase, we can discuss some interesting places in the game:

1. The essence of the game is a zero-sum game. 211 countries compete for whose currency market value is the highest within 30 days. On the last day, the president of the country with the highest market value unlocks a nuclear missile and they can bomb another country. The nuclear missile can be used to destroy (rug) the liquidity of a country. The liquidity of the country hit by the nuclear weapon will be rugged. Half of the ETH in its original liquidity will be used to buy back the winning country that launched the nuclear weapon, and the other half of the ETH will flow to random countries on the map.

2. In the web3 world, the person who holds the most tokens often bears too much unnecessary pressure and infamy. In the game, the person who holds the most tokens not only becomes the president, but also has the power to destroy a country, while reducing everyone's hostility and softening hatred. Of course, the path to becoming the president is also very simple: buy, buy, buy, and own the most tokens. At this point, isn't it a very FOMO design?

3. It's more like a restoration of the real world. We always expect to rise from a small country to a superpower and break the power, but since nothing will be reset except nuclear weapons, the country that wins the first round is likely to win the second round. A big country may dominate for a while. This is cruel but true. However, you still have a little hope. Since there are hundreds of countries participating in the competition, a country can always rise from the bottom and overthrow the dominant country, although the hope is small~

#BTC