GameFi is a track that we are very optimistic about in this cycle, but it has not been able to effectively break through the circle due to operational complexity and learning costs. The combination of GameFi+SocialFi+Education will solve the above problems very well.

The project introduced today can break the barriers between Web3 and the traditional world, while taking into account entertainment, social interaction and making money through play. In the future, it will lead 1 billion people to contribute to Web3. The internal test will be launched soon, with potential airdrops!

2. According to businessresearch's forecast, GameFi will reach a scale of US$90.51 billion in 2031, with room for 5-10 times growth.

So far in this bull market, the GameFi sector has not yet taken off. Once it is GameFi's turn, it will inevitably bring about a very considerable market growth!

Lowering the entry barrier is a key factor for GameFi's future market growth.

3. Current problems with GameFi and SocialFi:

• For novices and non-Web3 users, the operation is complex and the gameplay is varied, which makes the experience unfriendly
• Revenue model is less clear
• Lack of low-cost, secure and reliable payment solutions
• Lack of playability, short play-to-earn cycle

4. Therefore, the pain points mentioned above can be effectively solved through the following innovative approaches:

• Bottom-up, active community culture
• Systematic and easy-to-understand Web3 education
• Clear and sustainable token distribution rewards
• Seamless integration between cooperation platforms + ecosystems

Sidekick_Labs provides such a solution

5. Sidekick_Labs is a GameFi and SocialFi base layer designed to provide a smooth and seamless Web3 social and gaming experience for gamers and users of any background.

Players can access their respective servers and DC channels by choosing the game matching tools on the platform, and match other users based on common interests, thereby creating a social channel for players to communicate on the same frequency + play, earn and learn, making the game more sticky and long-lasting.

6. Sidekick_Labs is the only gaming/social project in @BinanceLabs Season 7 MVB. It has great potential and may stand out in this bull market!

7. The Sidekick team plans to integrate various services such as game companionship, trading market, blockchain games and airdrop interactions. Through these services, we will lead Gamefi to break through the circle and contribute to the vision of Web3 1 billion users!

• Sidekick’s mission is to create a large-scale application scenario for Web3 with users at the center

• Serve as a key channel for user education, social interaction and growth in the gaming and crypto space by facilitating one-on-one communication

8. Sidekick community includes mods from DC, Telegram/WhatsApp, Twitch/YouTube.

These channels basically cover the main areas of learning, communication and entertainment.

It currently has 89,548 live users and a total of 11 partner DCs.

9. It is worth mentioning that Sidekick has also reached a cooperation with @trovolive, a game live streaming platform with 15 million subscribers, to promote#Gamefiand#Web3to traditional Web2 users.

The Sidekick Athens School, recently built on #opBNB, is now open! Join CZ's team of mentors, earn your points, and get your first Web3 degree!

10. Sidekick’s token economics consists of three parts:
(The project has not yet issued any tokens, nor has it made its token distribution model public)

• Protocol fundamentals: business revenue of the community ecosystem, including commissions, subscription income, advertising monetization, etc.

• Internal market: DC revenue, tokens, etc. of its partners

• External market: Sidekick token trading in public markets such as DEX, CEX or P2P channels

11. Sidekick's initial product was integrated into DC, and users currently participate in it mainly through two channels:

• Community companionship: Earn USDT by joining the official DC, registering a character, and completing companionship tasks

• Companion player demanders: Register after joining the official DC and submit a companion player demand to match players and pay USDT fees

In the later stage, rich scenarios such as game DEX transactions and game airdrop interactions will be integrated.

12. The current official roadmap is divided into three stages
• Build foundation: Launch MVP version of the product, focusing on generating operating income for community enthusiasts

• Forming an internal market: by expanding the organization to form a strong network and attract sufficient liquidity

• Open Market Listing: Release Sidekick on CEX and DEX


13. Rich team background resources

• Founder HeyFishZ has 9 years of experience in the gaming field and holds the title of British eSports Champion

• Lianchuang San has 12 years of investment banking experience, managing over $2 billion in investments, and is currently a member of the board of directors of the British Gambling Association

• COO D.F is the co-founder of a large live broadcast and gaming platform, and former event manager of PUBG Greater China

• CPO MichaelX has 12 years of experience in game social product development

14. The internal version will be launched soon, please continue to pay attention to this project, there is a high probability of airdrop!

Everything is going on the right track for Sidekick. Focusing on the needs of gamers, it will soon further expand its user base and community size, and has great potential in the future!