Significant changes are coming to Pixel, the game that I consider to be the most popular currently in the world of web3. These changes will drastically change the way resources are generated within the game.

Guild introduction:

One of the most notable changes is the implementation of guilds. This promises to redefine the dynamics of the game by encouraging collaboration between players and creating a stronger community structure.

Restriction of use of industries and land:

Additionally, a rule will be established that allows any industry or plot of land to be used by only one player at a time. This measure will force players to make strategic decisions about how to optimally use their resources.

Specks improvement:

Another important change is the possibility of improving our speck up to three levels. This will provide players with the opportunity to boost their skills and unlock new possibilities within the game.

These changes represent a radical transformation in the way of playing, managing resources and planning strategies. Players will likely need to be more careful in selecting tasks and carefully consider how to spend their available resources.

For free-to-play players, these changes will present an additional challenge, as those with less developed skills will find it more difficult to generate resources within the game. Joining a guild will become almost a necessity, since plots of land can only be used by the owners and members of the guild to which they belong.

Although the improvement of speck offers new opportunities, it remains to be determined how many industries we will be able to manage and what resources will be available for harvest.

In short, while generating tokens within the game will become more difficult, it will also open up new ways to do so.

What do you think about all these changes? #Pixels #Ronin #Web3 #GameFi