According to Odaily Planet Daily, the TON casual game BANANA driven by the CARV protocol has exceeded 8 million users since its launch four weeks ago, becoming one of the most popular mini-games in the TON ecosystem.

Since its launch on July 27, BANANA has attracted over 8 million users, with 1 million daily active users, more than 1.8 million accounts bound to the game, and players have completed over 73 million tasks.

Leo Li, Chief Growth Officer of CARV, said: “The 8 million user milestone fully demonstrates the huge appeal of incentive-based games on the TON platform. This is not just a growth in numbers, but also a strong proof that we are setting a new standard in the field of game data empowerment.”