Article source: Crazy Sleep in the Rain
Actively expanding one's audience is a very bullish thing. For example, TON uses mini-games to expand its audience, issuing tokens and bringing volume to exchanges.
Now, @SonicSVM is also following this model (not the Fantom Sonic $S, but the Solana Layer 2 Sonic).
The prerequisite for the rise of this type of narrative is that the crypto industry has a natural interest in projects that can bring Web2 users into the Web3 market (after $CHILLGUY took off, there were many prominent scholars debating).
But what truly made the market realize the potential of this type of gameplay on a large scale is Ton. Kaia (Line) and Sonic (Tiktok) are successors of this type of gameplay.
This is also the reason why market makers pump these tokens—they not only have potential for listing but also have sufficient buying power (for example, I bought $CATI?).
It's worth mentioning that Telegram, Kaia, and Tiktok have completely different user groups, which means that Sonic's Tiktok application layer, SonicX, will also be favored by exchanges. Moreover, compared to Telegram's low-threshold registration, Tiktok inherently has a layer of KYC, with more real Web2 users. This is very appealing to exchanges. Additionally, the user base size of Tiktok is larger than that of Line.
After discussing Sonic's industry position, let's briefly go over the Sonic project.
In simple terms, Sonic is a Solana Layer 2 focused on the gaming track. Personally, I think that in market perception, technology is not that important; what matters is the actual experience of the market when participating in a project, such as Sonic's wallet support, deposit thresholds, transaction smoothness, ecosystem projects, and so on.
It must be mentioned that Sonic has really raised quite a bit of money.
Of course, from the perspective of market dream rate, Sonic is not just a gaming chain; it is a bridge between Web2 Tiktok users and the Web3 Solana ecosystem. How much is game narrative worth? 'Bringing Web2 users into the market' is the big narrative? In an industry dominated by capital speculation like Crypto, technology may not be that important; narrative is the core competitiveness of a project.
From Solana Layer 2 gaming chain to Web2 & Web3 bridge, I can only say that the Sonic team has found a very good narrative positioning for the project. By the way, I really like teams that can follow market narratives at any time; two other good examples are @SolvProtocol and @virtuals_io.
Finally, let's take a look at Sonic's Tokenomics.
$SONIC has a total supply of 2.4B, with an initial circulation accounting for 15% of the total (7% will be used for airdrops at TGE), and 57% of the tokens will be allocated to the community.
$SONIC utility is as follows (investors, foundations, and teams are not allowed to stake their tokens before unlocking) ⬇️
https://x.com/SonicSVM/status/1874078075643900278
$SONIC TGE time is January 7, which is next Tuesday.
$SONIC's inflation data is shown in the picture below ⬇️