Do you remember the Fomo3D gameplay that ignited the Ethereum ecosystem back in the day?
Interestingly, yesterday the Ethereum ecosystem meme issuance platform jump.fun opened the token donation channel, using a similar 'last person' countdown mechanism as 'Fomo3D' to incentivize the community to co-build the Ethereum meme ecosystem with a lower barrier through free 6 ETH liquidity support.
Despite the emergence of numerous pump.fun clones across chains like BNB Chain and Sui in recent months, there has yet to be a truly phenomenon-level meme platform on Ethereum, thus raising curiosity about whether jump.fun's innovative gameplay can bring new possibilities to Ethereum memes through a free liquidity token issuance mechanism.
So let's see how jump.fun achieves 6 ETH initial liquidity support for memes. What unique gameplay does it have, and can it pull the meme battlefield back from Solana to Ethereum?
jump.fun: A one-stop issuance and trading solution for Ethereum memes
pump.fun is undoubtedly the most successful product in this round of the meme cycle so far, not only opening a new era for the meme market with its 'everyone issues tokens' market positioning but also creating a business market that guarantees profit.
As of November 26, pump.fun's total revenue exceeds 1.38 million SOL (approximately 360 million USD), surpassing the total revenue of 24 protocols, and in recent months has cumulatively sold over 160 million USD SOL, exceeding the annual budget of the Ethereum Foundation.
However, the meme market in the Solana ecosystem has now fallen into a chaotic state of extreme internal competition, with an endless and severe PvP phenomenon intensifying — those who issue tokens first have a better chance of attracting liquidity, and the earlier buyers enter the market, the greater the possibility of profit.
This high turnover mechanism also makes the market short-sighted, with everyone's goal focused on seizing the first wave of issuance bonuses, while trading periods go unnoticed, ultimately leading to severe ecological consumption, making it difficult for most users to obtain long-term value from the seemingly prosperous meme market.
In contrast, jump.fun has turned its attention to the Ethereum ecosystem, which is currently in a 'waiting for Godot' state. In addition to providing rapid intervention platform support from the initial issuance side, it has also designed a set of user co-creation and innovation mechanisms for the trading period after meme issuance by integrating Fomo3D gameplay.
On one hand, it eliminates the cumbersome review process for meme deployment and trading, allowing users to quickly launch meme projects through one-click deployment, enabling both developers and ordinary users to 'fair PvP' and respond quickly to market trends to seize hot opportunities.
At the same time, jump.fun requires all memes to inject 100% of their initial liquidity into Uniswap, eliminating any reservations and opaque operations by project parties, and through the donation mechanism (50% of the donated ETH), securing an average liquidity support of 6 ETH for each new token issuance.
This not only lowers the threshold for issuing tokens, opening the door to participation for all users and ensuring that every project starts from the same starting line, but also establishes a 'safe box' through liquidity binding, fundamentally eliminating potential issues of opacity and unfairness during the startup process.
Notably, jump.fun has innovatively proposed the concept of '6 ETH Uniswap liquidity loan': each newly issued token can obtain a 6 ETH liquidity loan for free to provide initial liquidity on Uniswap, and this loan fund comes from the donations of ordinary users through the Fomo3D gameplay (50%).
In simple terms, jump.fun directly links ordinary users' funds with the initial liquidity of meme projects through the donation gameplay of Fomo3D. Users can participate in donations or support meme projects through countdown incentives and reward distribution mechanisms, thereby achieving deep linkage between the community and the projects.
This gameplay ensures both fairness and transparency for meme projects while incentivizing broader community participation in liquidity construction, thus endowing the meme market with the potential for long-term sustainable development to a certain extent.
The 'Three Pillars' of Issuance, Donation, and Community
From a functional perspective, jump.fun can be divided into three major modules: one-click deployment and issuance of memes (Liquidity War mode), donation activities (Fomo3D gameplay), and creating/joining community teams.
One-click deployment and issuance of memes
As mentioned above, there is currently a severe PvP phenomenon in the meme field, where those who issue tokens first are more likely to gather funds, and the earlier buyers enter the market, the easier it is to profit.
Therefore, one-click deployment and issuance of memes is also a standard feature for jump.fun to achieve 'fair PvP' — any user can quickly complete the creation and issuance of memes simply by filling in basic token information (such as token name, token symbol, brief description, whether to participate in the Liquidity War mode, and initial purchase).
At the same time, users can freely choose whether to participate in the Liquidity War mode (to be launched later), which provides a new '80/20' market gaming mechanism for different meme tokens through phased liquidity competition.
Each meme token participating in the LiqWar tag will automatically enter liquidity competition mode at 0:00 UTC every day. In this mode, the system will group the 10 meme tokens with the closest liquidity into a group, with each group entering a 24-hour competition phase.
After 24 hours of battle, the two tokens with the most and least increased liquidity will be declared winners, and the winners will directly receive 10% of the liquidity from the other 8 tokens, while the lost liquidity will be repurchased and destroyed using the released ETH.
Moreover, meme tokens that fail five consecutive times in the Liquidity War will automatically exit the competition permanently and be tagged as 'CTO', and all remaining liquidity will be destroyed. However, these 'failed' meme tokens may still attract some users as alternative investment targets due to their unique 'history'.
Integrating Fomo3D's donation activities
The donation activity is the core of the entire meme issuance and trading mechanism of jump.fun, directly linked to the liquidity pool of newly issued meme tokens — divided into 20 stages, the first stage aims to raise 460 ETH, and from the second stage onwards, the ETH fundraising amount for each stage will increase by 1% compared to the previous stage, theoretically resulting in a total hard cap amount of 10,128.74 ETH.
Currently, the donation event is in the second phase, planning to raise 460×1.01=464.6 ETH, with a cumulative cap of 460+464.6=924.6 ETH.
At the same time, the donation event is directly linked to the issuance of the jump.fun token JUMP: the ETH donated by users will be exchanged for JUMP at a fixed ratio (with a minimum donation amount of 0.1 ETH), with 40 million tokens allocated for each stage, and a total issuance cap of 800 million tokens over 20 stages — that is, 80% of the theoretical total of 1 billion JUMP tokens will be Fair Launched through donations.
This also means that in essence, donations are participation in the JUMP LaunchPad activity, and as the donation phase continues to extend, the amount of JUMP obtained for each equivalent ETH donated will gradually decrease, thus incentivizing more users to participate early.
At the same time, jump.fun will also allocate 7% of the donation funds to the Fomo3D prize pool and set a 96-hour countdown at the beginning of the donation event. Every time a new donation is added, the countdown will be extended by 30 seconds, with a maximum extension of up to 96 hours.
At the end of the countdown, the last 5 donors will share the Fomo3D prize pool, creating a sense of urgency and participation similar to Fomo3D. As the countdown comes to an end, any remaining tokens will be directly destroyed to ensure the fairness and transparency of donations.
As mentioned above, jump.fun has also established a unique mechanism based on the donated ETH: a '6 ETH Uniswap liquidity loan' (coming soon): regardless of participation in the Liquidity War mode, users can obtain a 6 ETH initial liquidity loan from the jump.fun treasury, and upon token release, the borrowed 6 ETH liquidity and 100% of the token supply will automatically be added to Uniswap V2 as initial liquidity.
This process is executed automatically by smart contracts, ensuring ample liquidity when tokens are listed, helping projects quickly launch and attract user trading. The repayment mechanism varies depending on participation in the Liquidity War.
Ordinary issuance: 24 hours after trading starts, the borrowed liquidity will be automatically withdrawn. Once the repayment conditions are met, the loan will be automatically repaid, and any remaining LP tokens will be destroyed.
LiqWar issuance: 24 hours after trading starts, the borrowed liquidity will also be automatically withdrawn. Once the repayment conditions are met, the loan will be automatically repaid, at which point the token will obtain the LiqWar tag and enter liquidity battle mode. The remaining LP tokens will be stored in the jump.fun treasury for liquidity battle use, and will be destroyed when exiting the LiqWar mode.
This mechanism ensures that even newly launched meme tokens can quickly obtain initial liquidity support and can increase their market liquidity through the LiqWar model, driving up prices while ensuring a healthy launch and transparency for the tokens.
Create/Join Community Teams
Last month, Pump.fun revealed in the ? Space event that it is considering building a social platform and hopes to combine social elements with high consumption and high activity users on the platform to create more interesting products, with plans to prioritize social elements in the next stage of functionality.
In this regard, jump.fun directly embeds social elements into its platform design, promoting the deep integration of social interaction and platform functionality by allowing users to create or join communities: users can choose to create their own community or join existing ones, thereby generating a unique referral code and listing it on jump.fun's community board to attract new members.
At the same time, when community members make donations, the donors themselves, community creators, and referrers can each receive a 1% reward from the donation funds. This not only rewards direct donation behavior but also incentivizes community building and referral activities.
In addition, 50% of the jump.fun protocol revenue will also be used for community rewards (distributed in JUMP form), with the specific distribution ratio being 25% for traders, 15% for referrers, and 10% for community creators. All rewards are traceable, and even before users join the community, these rewards will continue to accumulate, ensuring that every contribution to the community is fairly rewarded.
From this perspective, jump.fun's community mechanism can not only incentivize users to participate in jump.fun but also maximize the satisfaction of the needs of community creators and ordinary community users, providing a mutually beneficial reward mechanism — community creators can continuously increase their earnings through community exposure and reward distribution, while users joining the community can not only receive a 1% rebate through donations but also continuously earn additional income through referrals of new members.
Ethereum meme narrative framework based on unconditional liquidity support
Currently, jump.fun has opened the community module and is in the donation phase. The one-click deployment and issuance function for meme tokens will officially open on November 26, when the donation event draws to a close.
From this perspective, the core of jump.fun lies in combining the donation gameplay of Fomo3D. This is not only a means of early liquidity fundraising but also creates a narrative framework for jump.fun to unconditionally obtain initial liquidity for memes. Especially with the introduction of the community module, this donation-based competitive model further enhances user participation and sense of belonging, providing a strong user base and public support for the subsequent market promotion and brand building of memes.
This may redefine the way Ethereum memes are issued and operated, injecting more community-driven vitality and innovative models into this highly speculative market — how to promote the fairness and sustainable development of the meme market through DeFi + community economics:
First, one-click issuance of memes establishes a fair market competition environment, avoiding the ecological consumption issues caused by reservation operations and speculative behavior in traditional meme markets, allowing more users to participate in building the meme market.
Secondly, the 6 ETH Uniswap liquidity loan and the Liquidity War further realize the market positioning of 'fair PvP', binding funds and community participation deeply through a competitive liquidity allocation incentive mechanism, allowing users to not only enjoy new investment opportunities but also enhance the transparency and sustainability of the entire ecosystem.
The Ethereum meme market has long been a hot sector, and there is a strong demand for interesting narratives and community-based gameplay. If jump.fun can lower the technical barriers to meme issuance through tooling and community engagement, then with the launch of the one-click issuance feature and the opening of community team modules, it is expected to attract users from the broader Ethereum ecosystem and build a prosperous Ethereum meme ecosystem.
In addition, the economic model design of the jump.fun protocol places greater emphasis on returning value to JUMP holders, intending to use 100% for repurchasing JUMP tokens. This direct value distribution mechanism not only strengthens the token economic benefits of the project but also brings higher long-term revenue expectations for holders, incentivizing users' long-term holding and participation enthusiasm.
With the continuous growth of users and the expansion of the community ecosystem, the potential user coverage and market influence of jump.fun indeed possess the possibility of developing into a phenomenon-level project in the Ethereum meme market.
Conclusion
pump.fun is a good business, but so far, the Ethereum ecosystem still lacks a truly accessible, tool-based, and community-oriented platform for meme project issuance and trading, which jump.fun precisely fills.
Whether it is the Fomo3D donation event, the fair and transparent issuance mechanism, the 6 ETH Uniswap loan, or the Liquidity War model, all lay the financial and community foundation for the future functionalities of jump.fun.
We can also see that jump.fun does not want to limit its product positioning to just a meme issuance platform on Ethereum, but rather to build a vast meme-based liquidity ecosystem, and its future development is worth looking forward to.