In the field of drop hunting, the conditions for drop distribution often become known, if not at the last moment, at least in the second half of the project’s development. Why does this happen, and why can't it be said right away?

😈 Outrage

Usually, this causes a storm of outrage and indignation among users who understand that they will be "undeserving" of the drop; such sentiments are especially prevalent among newcomers. It is normal; a person encounters what they perceive as a glaring act of injustice and it is reasonable that they are extremely dissatisfied: if only they had said it right away...

👻 Let's start with the basics

In the drop hunt, you do not choose. No, you are simply deprived of the right to choose; it does not work like "I want to do this, but I don't want to do that." In the drop hunt, if you want the drop - you have to put in maximum effort and complete ALL possible activities, regardless of their type. No one knows what will affect the distribution. Neither you nor I, and usually, until a certain stage, even the developers of the project do not know.

🫢 Why can't it be said right away?

As I mentioned, until a certain stage, even the developers of the project do not know what will have a stronger or weaker impact on the drop. Which activity will be more important, what will be key, and what can be ignored. After a certain period, they make a selection and see which activities were more difficult, which fewer users completed. For what can be rewarded and who can be "trimmed." Plus, revealing all the cards at once is, at a minimum, unprofitable; the project will simply receive a ton of identical accounts, among which it will be impossible to pick out the best.

💯 Drop probability

In general, not everyone receives drops in the drop hunt, it has always been that way. Moreover, not every project actually gives drops. This sphere operates at a distance, not today, here and now. Getting drops in 7 out of 10 projects you participated in was considered an amazing success before, and users would give 100 out of 100 for each project, exploring every corner.

🪒 Trimmed just like that.

Yes, they can trim you just like that, because the algorithms decided something is wrong with your account. It is unpleasant, but no one is immune to this, and larger failures can occur as well. Quite simply, there may be a farmer in the same node as you, and you will be kicked out along with them; no appeals will help, and there can be many such reasons.

✍️ Conditions

Conditions may change throughout the process, and that is normal. If there is no agreement on the points and a strict understanding of what exactly we are farming, the conditions and drop rules can be completely arbitrary. Accept this as a given, as a rule, do not look for order and transparency in this, it is not that sphere.

👊 In summary:

To receive a drop, you should not choose an activity that you like, but do everything that is possible and impossible, do what everyone talks about, and do what no one talks about. You need to complete any type of activity, regardless of whether it will be super difficult, long, expensive, or seemingly stupid and useless. Take this as a rule, and the likelihood of receiving drops, as well as the final rewards, will increase significantly.

P.S. Drop hunt is not just waiting for a drop from something. Hitting a farm for rewards for some actions and getting $2 on 50 accounts is also drop hunting. So, develop and expand your possibilities. They are much more than they seem.

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