Written by: YBB
Translation: Blockchain in Vernacular
The current development path is shifting from competing for TVL and building the DeFi ecosystem to focusing on the attention economy. In Web3, SocialFi and Meme represent the attention economy, while TON, Solana, and Base stand out.
TON has great potential, and mini-games and mini-apps are gaining unprecedented attention and attracting the attention of major trading platforms. Solana's Blink has many potential problems and is difficult to achieve widespread adoption. Base has grown steadily under the management of Coinbase.
The best economic models may not require any economic models at all; once something can be calculated accurately, its lifespan and upper limits become limited.
1. Embrace the attention economy
After Ethereum completed the transition from 0 to 1, the entire industry fell into the dilemma of how to go from 1 to N. Most of the articles this year focused on how the infrastructure can solve the lack of modularity, while there was less discussion on applications and ecosystems. In a previous article, we mentioned that the reason for the lack of applications is that Layer 2 is still not enough to support the emergence of "super applications". In addition to the limitations of the virtual machine and the TPS cap, most Layer2s are still focused on how to extract the most value from the main chain through incentives and the DeFi ecosystem, aiming to quickly dominate TVL. This templated approach will only lead to faster, cheaper but less liquid "Ethereum clones" that fail to provide a unique user experience.
In contrast, new ecosystems like TON, Solana, and Base are enabling true on-chain prosperity by embracing the attention economy. As defined by Wikipedia, the attention economy aims to attract the attention of as many users or consumers as possible and cultivate potential consumer groups to obtain the greatest commercial benefits in the future. In this economic state, the most important resource is neither traditional monetary capital nor information itself, but public attention. Only when the public notices a product can they become consumers and buy it. A key way to attract attention is visual appeal, which is why the attention economy is called the "eyeball economy."
In Web2, platforms like YouTube, Twitter, Google, and TikTok are classic examples of the attention economy. A simple question: have you ever paid to use these platforms? Most likely your answer is no. However, you may have noticed that these platforms keep pushing ads for products you like to you. This is because someone is buying your attention, and converting traffic into products is one of the main sources of revenue for these platforms, supporting trillion-dollar Internet giants.
In Web3, SocialFi and memes are representatives of the attention economy. We won’t discuss memes in detail here, but focus on SocialFi. Whether it’s friend.tech or Solana’s Blinks, I classify them as SocialFi. Even TON can be considered a social application chain. The form of these entities - whether projects, components or blockchains - is not important. Their ultimate goal is to convert public traffic in traditional Web2 social media into private traffic. This is consistent with what I wrote when discussing non-financial applications more than a year ago: the best Web3 non-financial applications should learn from Web2, rather than rebuild applications that have been proven to be ineffective in Web2.
2、TON
1) Architecture
TON was originally designed to enable seamless payments and mini-program operations on Telegram, rather than traditional DeFi applications. This is also the fundamental reason why its TVL is significantly lower than other major blockchains. The choice to build a blockchain rather than embed mini-programs and payment functions like WeChat stems from currency and regulatory consistency challenges faced by Telegram’s globally dispersed user base. In this case, blockchain can effectively serve as a source of trust. Here is a brief overview of the TON architecture:
Multi-chain structure: TON adopts a multi-chain architecture, consisting of a master chain and multiple work chains. This structure allows different types of transactions and applications to be processed in parallel on different chains, greatly improving the overall throughput.
Mainchain: The mainchain is the core of the TON network, storing the network configuration and the final status of all working chains. It maintains the active list of validators, their stakes, active working chains and related shard chains.
Workchain: Workchains are customizable blockchains optimized for specific types of transactions or use cases. Each workchain can have its own rules, consensus mechanism, and token economic model.
Shard Chains: Each work chain can be further divided into up to 2⁶⁰ shard chains. This extreme sharding capability enables TON to handle a large number of concurrent transactions.
Dynamic Sharding: TON uses dynamic sharding technology to automatically split or merge shard chains according to network load to maintain the optimal scale and efficiency of each shard chain.
Hypercube Routing: TON uses hypercube routing technology for efficient communication between shard chains, ensuring smooth transactions within the entire ecosystem.
Validator Network: TON uses the Proof of Stake (PoS) mechanism, and validators participate in network maintenance and transaction verification by staking Toncoin.
TON DNS: TON includes a domain name system that assigns readable names to accounts and smart contracts, improving usability.
TON Storage: Based on BitTorrent-like technology, TON provides a decentralized file storage solution.
TON Proxy: Provides decentralized VPN and TOR-like services with enhanced user privacy and censorship resistance.
TON Payments: Similar to the Lightning Network, it has a payment channel system that can efficiently process micropayments.
TON Service: Provides a platform for developers to deploy applications and smart contracts.
This complex architecture theoretically allows TON to scale infinitely, processing millions of transactions per second from billions of users, while maintaining high speed, low fees, and decentralization, providing infrastructure for a variety of applications and use cases. However, in addition to the above-mentioned DeFi-unfriendly issues, this architecture also faces challenges of centralization and complexity.
2) Mini Games
The launch of Notcoin on Binance ignited the craze for "Tap-to-Earn" mini-games in the TON ecosystem. From the perspective of traffic distribution, Tap-to-Earn is extremely successful. In addition, Binance Labs also bet on TON's mini-game ecosystem for the first time after nearly six months of silence. Although this may be mainly to attract new users to the trading platform, Binance, as the industry's largest weathervane, at least shows that they are confident that Notcoin will not be the last hit.
So, back to the core question: Is the airdrop plus mini-game model sustainable? Most people may have encountered a popular WeChat game "Sheep" in 2022. The game guides users through an extremely simple first level, but ramps up the difficulty significantly in the second level. Users’ frustration, strong sense of competition with friends, and desire for game props and extra lives have led to users frantically sharing and watching ads in WeChat. Social contagion, coupled with some special factors at the time, made the game the most popular phenomenon of the year, with daily advertising revenue reportedly approaching 5 million yuan.
In short, the monetization path of a successful mini-game should maintain user stickiness through addictive gameplay, and then realize monetization through advertising or in-game purchases, that is, "game-advertising/purchase-monetization/exit". Is this easy to achieve in Web3? I think it is very difficult and unsustainable. At present, many projects are purchasing mini-game source codes, trying to combine airdrop expectations with this traditional path to form a closed loop, or distributing traffic through trading platform referral codes without advertising, optimistically hoping to get rich through tokens. However, my immediate impression of most current Tap-to-Earn games is "homogenization-studio airdrop brushing-lack of user stickiness-token issuance and death". Once this model is exposed, only a few high-quality projects will remain, and most projects will not be able to control witch attacks and ultimately fail to recover costs.
From a retail investor's perspective, I still think that moderate participation is worth a gamble, and the cost of participation is almost zero. In addition, I personally believe that Binance intends to use its influence to create multiple blockbuster projects similar to "STEP". Most projects in the TON ecosystem are highly consistent with the project preferences of major trading platforms-low market capitalization and many users. NotCoin is also the only small project that was launched on both OKX and Binance during this cycle. Its price has almost risen wildly after listing, coupled with Binance's current attitude towards TON (recently announced that Binance holders will airdrop Banana Gun). These signals remind me of the early STEPN era. Of course, Binance's ultimate goal is to consume a large number of projects to support BNB. As for sustainability, it doesn't matter as long as it can "explode".
3) Mini Programs
Mini Programs have always been one of the most promising directions in my opinion. For Web3, this is an interesting attempt to achieve mass adoption. There is no need to elaborate on the potential of Mini Programs - we can see the answer from WeChat. Simply put, Mini Programs have an advantage over WeChat in terms of coverage and application flexibility. Imagine a simple scenario: a small or medium-sized e-commerce platform wants to expand to multiple countries and needs to provide subsidies to users. Using traditional local social applications will bring huge promotion and time costs. With TON, the platform can effectively track task completion while maintaining transparency and at a much lower cost than traditional methods, fully demonstrating the bottom-up advantages of blockchain.
4) One of the best abstraction layers in Web3
This year, Solana's Meme Summer not only promoted itself, but also made TG BOT (Telegram robot) popular. The top BOT can reach billions of dollars in daily trading volume. Web3 dapps generally perform poorly in terms of user accessibility, leading to the emergence of many abstraction layer projects. These projects often use "chain agnostic" as a slogan, but in fact, the higher the level of abstraction, the more complex it tends to become and cannot find a balance between security and usability. In my opinion, there are only three projects that really provide user-friendly access to on-chain activities: OKX Web3 Wallet, UXUY, and TON.
The first two projects need no introduction. During the inscription boom, they won the favor of a large number of users with the most user-friendly mobile experience, making a key contribution to the prosperity of the inscription ecosystem. However, TG bot is unique. It is not an official application, but created by an individual project. It supports snapping up and trading Tokens on major blockchains, and the operation is more convenient and faster than the web version. It is extremely friendly to the mobile experience of both developers and users. This concept can be extended to many ideas, such as introducing the DeFi ecosystem of external chains, and introducing chain games and task platforms in the form of mini-programs. Many projects are exploring this, and there are decentralized implementation methods. Perhaps in the near future, we will achieve true "chain independence" within TG.
3、Solana Blinks & Actions
1)Architecture
From a technical perspective, Blinks and Actions are not overly complex. The motivation for developing these tools stems from Solana’s observation of the huge potential of the attention economy during Meme Summer and the importance of lowering the barrier to entry for users. Similar to TON, Solana aims to use social media as its “second layer”. The following is an excerpt from our previous research report to discuss the architecture of these two components:
A、Actions(Solana Actions)
Official definition: Solana Actions are standardized APIs that return transactions on the Solana blockchain that can be previewed, signed, and sent in a variety of contexts, including QR codes, buttons + widgets (user interface elements), and websites.
In simple terms, Actions can be understood as pending transactions. In the Solana network, Actions are an abstract representation of the transaction processing mechanism, covering transaction processing, contract execution, and data operations. Users can use Actions to send transactions, including token transfers and purchases of digital assets. Similarly, developers use Actions to call and execute smart contracts to implement complex on-chain logic.
Solana handles these tasks through Transactions, each consisting of a series of instructions executed between specific accounts. By leveraging parallel processing and the Gulf Stream protocol, Solana pre-forwards transactions to validators, reducing transaction confirmation delays. With a fine-grained locking mechanism, Solana can process a large number of conflict-free transactions at the same time, significantly improving system throughput.
Solana uses a runtime to execute transactions and smart contract instructions, ensuring the correctness of inputs, outputs, and states during execution. Transactions wait for block confirmation after initial execution, and once confirmed by a majority of validators, they are considered final. Solana can process thousands of transactions per second with a confirmation time of less than 400 milliseconds. The Pipeline and Gulf Stream mechanisms further improve the throughput and performance of the network.
Actions are not limited to specific tasks or operations; they can be transactions, contract executions, data processing, etc. These actions are similar to transactions or contract calls in other blockchains, but have unique advantages in Solana: due to Solana's high-performance architecture, Actions are efficient, low-latency, and flexible in performing a variety of complex operations, including smart contract calls and data storage/retrieval (more details in the extended link).
B、Blinks(Blockchain Links)
Official definition: Blinks can convert any Solana Action into a shareable, metadata-rich link. Blinks enables clients that support Action (browser extension wallets, robots) to display more features to users. On the website, Blinks can immediately trigger a transaction preview in the wallet without navigating to a decentralized application; in Discord, robots can expand Blinks into a set of interactive buttons. This enables any web interface that displays a URL to achieve on-chain interaction.
Simply put, Solana Blinks can convert Solana Actions into shareable links (similar to http). Supported wallets include Phantom, Backpack, Solflare wallet, etc. It can transform websites and social media into on-chain trading venues, allowing any URL to directly initiate Solana transactions.
The main goal of Actions and Blinks is to “httpify” Solana’s on-chain operations and integrate them into Web2 applications like Twitter.
2) Application Examples
Here are some examples from 33 use cases compiled by @starzqeth:
A. Sending red envelopes on social media Author: @zen913
B. Promote memes through Blink Author: @MeteoraAG
C. Trading in private messages Author: ft. @tensor_hq
D. Tip the author on social media: @zen913
3) Security issues
While Blink looks cool and has been gaining some traction in the community lately, there's still a lot of room for improvement in its actual usability. First, the feature is not mobile user friendly. Additionally, each operation requires a redirect to a detailed webpage to link the wallet and sign the transaction. Tight integration with wallets significantly increases risk. Do you dare to sign and complete a transaction through a link posted by a stranger?
Compared with TON, Blink's advantage lies mainly in wider and simpler dissemination, but lacks the integrated experience of TG+TON. In terms of security, Blink is not just a matter of decentralization; it relies entirely on wallet checks to solve the problem. Therefore, Blink is currently more like an experiment, providing ideas for other blockchains, but there are still many security issues that need to be solved.
4、Base
1) The rise of token-free
The architecture of Base may be familiar to many, so I won't go into detail here. Similar to TON, Base also has a strong backer. Its rise is similar to Solana's current success, relying on memes to start and succeed without token incentives, purely based on the promise of wealth. Initially, Friend.tech attracted a large number of users, and after separating from Friend.tech, Base has its own Farcaster to rely on. Coinbase obviously knows how to operate a blockchain network.
2) Farcaster
Farcaster provides an alternative solution for SocialFi. In short, Farcaster is an open social protocol framework that allows developers to build a variety of social applications, just like the email protocol supports multiple clients. Its outstanding feature is interoperability, which aims to interact seamlessly with other blockchain networks and facilitate the smooth exchange of information and assets between different platforms. This makes it possible to build multiple social media dapps on the Farcaster protocol, such as the popular Twitter-like platform Warpcast.
3) Application Examples
This section refers to the work of Wilson Lee, a core contributor to the Biteye community.
A、Warpcast
Warpcast is the core application under the Farcaster protocol and the first Farcaster client. It was developed by a top engineering team formed by Dan over a period of one year. Its overall architecture is similar to traditional Web2 social software, providing a smooth user experience and currently accounts for 90% of the Farcaster protocol traffic.
The registration process for Warpcast is very simple; the system automatically generates a wallet for the user, all Warpcast accounts are associated with a Farcaster ID, and the generated content is stored in the Farcaster Center. This design makes it easy for non-crypto users to enter the on-chain world, greatly reducing the cognitive threshold for new users. Users who are familiar with on-chain interactions can also link their favorite crypto wallets. These adjustments make Warpcast more user-friendly while promoting the growth and acceptance of the Farcaster ecosystem.
B、Hour
Jam is a creator economy platform based on Farcaster that allows users to convert every tweet on Warpcast into an NFT asset similar to Friend.tech Key. Users can buy and sell each tweet, with the price determined by the bonding curve below.
C、Clubcast
Clubcast is an application on Farcaster, similar to the knowledge sharing platform Zhihu, which has launched the Token-Gated Casts feature. Users must pay to purchase other users' Club Tokens to unlock hidden content on clubcast.xyz or Frame. Currently, developer permissions are required to use this feature.
4) The best economic model may be no economic model
Base aims to consolidate itself through the various SocialFi applications provided by Farcaster. Unlike TON and Blinks, which mainly attract users from Web2 and convert them, Farcaster is a more traditional Web3 social protocol. The protocol includes lightweight applications that enhance the functionality of Web2, as well as more complex applications designed to rebuild social interactions. These two types of applications are more closely related to "Fi", which means that they first need to solve the problems of content pricing and economic model design. Complex applications also face the challenges of content scarcity and user scarcity.
We discussed the problem of complex applications at the beginning of this article, so how should we think about the problem of economic model design? From Friend.tech to Pump.fun, the best economic model may be no economic model at all, allowing content to develop freely without presetting pricing curves. At the peak of Friend.tech, there was a lot of discussion about the Key pricing model. Once something can be accurately calculated, its life cycle and upper limit become limited, which is exactly the case with Friend.tech.