The model of Web2 games is very simple. They make you happy, and then you pay for it. A good IP can last for decades. The model of Web3 games is very simple. Ponzi, gambling, and coin factories. Running shoes are the culmination of the first two. The third is similar to animoca and boring apes. The problem is that the vitality is short. Ponzi is like cancer. Once you walk into it, you can see the short end. And it is difficult to create longer-term value and innovation with a short vitality.

This is related to the people who make games. Web2 tries every means to make good games first, and only when they are fun can they make money.

Web3 tries every means to cut leeks first, and whether there is a game or not is not the point at all.