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How ScapesMania Takes the Best from the Casual Market
On the flip side, there has been a notable increase in the casual Web2 gaming market in the same time period. Sidestepping the difficulty of fluctuating markets and relying instead on fantastic and engaging gameplay, Web2 casual gaming has stormed ahead of the competition. What’s more, the crucial parts of casual projects are the engaging gameplay that keeps players coming back, as well as well-established and functioning project revenue streams that allow the projects to prosper.
Precisely in this vein, the experienced blockchain game dev studio Red Pill Company has designed their newest project, ScapesMania, to capture some of the growing casual gaming market that has already reached $15.51 Billion in revenue in 2022 and is projected to hit $24.9 Billion by 2027.
With a hybrid-casual approach, ScapesMania sidesteps the issues of the dying P2E market by, to put it simply, not being a P2E and focusing on the gameplay and functioning project revenue streams. ScapesMania will appeal to the mass audience of Web2 casual players with its engaging mechanics and colourful art style.
For Web3 users, the benefits are numerous – token holders can influence the project’s direction through DAO Governance and make decisions on various events and features, such as buyback, burn and token staking, and receive game engagement benefits, as well as impact the development of an entire ecosystem of different games connected through the $MANIA token. Collaborate with a project that has enormous market dominance potential!
Here’s link if you decide to invest you’ll get a discount
https://scapesmania.io/ref/1B0B2
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