Hamster Kombat founders will create an ecosystem around the HMSTR token

The anonymous creators of the Hamster Kombat clicker game told Wired about their intention to build an ecosystem of interconnected games and services centered around the yet-to-be-released HMSTR token.

The developers behind the project still refuse to give their names or speak to journalists by voice for fear of de-anonymization.

The Hamster Kombat team currently consists of 50 people. There are no headquarters, everyone works remotely.

The founders said that they have worked for 15 years in "professional gaming", but did not specify details. They allegedly mined bitcoin and traded it when the price of the asset was below $100.

The idea for Hamster Kombat came about in January 2024 amid the success of Notcoin. According to the developers, the clicker's audience reached 300 million people in the four months since its launch.

"We knew the only way for us to grow was to make everything in the game viral. We simply didn't have $50 million to spend on marketing," the creators said.

According to them, Hamster Kombat has no outside investors, but the project is already generating revenue from the sale of advertising inside the game, on YouTube and in Telegram. The founders did not disclose specific results.

In a white paper released on July 30, the developers of Hamster Kombat called their potential airdrop "the largest in the history of cryptocurrencies," but did not specify even the approximate timing of its implementation.

According to the document, 60% of the volume of HMSTR issued is intended for players, while the remaining tokens are intended to provide market liquidity, partnerships with the ecosystem and grants, rewards and other purposes.

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