Hamster Kombat Plans Comeback Amid Drop in Monthly Active Users
Web3 game Hamster Kombat is strategizing a return as it faces a significant decline in monthly active users (MAUs). The game, which once reached 300 million users in August, has seen its MAUs decrease to approximately 30 million.
This drop, however, aligns with the expectations of the Hamster Kombat team, according to a spokesperson.
The game operates in seasons, and the team indicated that fluctuations in user interest are typical. "Since our project has seasons, this is expected. We’re currently in the interlude period, preparing to launch the second season," the spokesperson stated. Despite the decrease, the team claims that maintaining over 30 million MAUs demonstrates ongoing interest.
In addition to retaining a core group of players, Hamster Kombat has reported a daily trading volume of $1.3 billion for its HMSTR token, alongside a perpetual trading volume of $4 billion.
The game has also amassed 11 million token holders, positioning it competitively within the blockchain sector. The spokesperson noted plans to increase the number of token holders and expand into new markets.
As Hamster Kombat seeks to re-engage its season one participants, other Telegram Mini Apps have gained momentum.
Paws, one of the fastest-growing Mini Apps, currently boasts 40.7 million MAUs, while Blum and Major follow with 34.9 million and additional engaging features. Blum combines elements of centralized and decentralized exchanges with a clicker game, allowing users to earn points convertible into tokens.